collections_bookmark Part of The Lost Caverns of Ixalan format_list_numbered #24 white ramp card
Thousand Moons Smithy // Barracks of the Thousand card art
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Thousand Moons Smithy // Barracks of the Thousand

Legendary Artifact // Legendary Artifact Land · The Lost Caverns of Ixalan (LCI)
Times Brought
364
Decks Running
164
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Thousand Moons Smithy // Barracks of the Thousand card Thousand Moons Smithy // Barracks of the Thousand back face

Thousand Moons Smithy

{2} {W} {W}
Legendary Artifact
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control." At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.

Barracks of the Thousand

Legendary Artifact Land
(Transforms from Thousand Moons Smithy.) {T}: Add {W}. Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
The Lost Caverns of Ixalan (LCI) · Rare · Illustrated by Manuel Castañón

Final zone distribution

88 instances
2.3%
Library
51.1%
Battlefield
19.3%
Graveyard
2.3%
Exile

The "good card" funnel

366 brought · 147 players
Brought to game
366
Ever drawn
81
Reached battlefield
53
Still on board at game end
45

Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.7pp

Players who cast this card win 34% of the time (n=45) , vs 24% when it never left the library (n=205).

When players drew this card but left it in hand, they won 20% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.3pp; 95% confidence interval +2.7pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=53
0%
T1
0%
T2
2%
T3
13%
T4
13%
T5
64%
T6-9
8%
T10+
Median 7 P25 5 · P75 8 · max 14
On curve 15% (7 / 53 cast on T4) Cast same turn as drawn 33%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.