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Thranduil, Sindarin Liege // Silvan Rally card art
Live Play Data

Thranduil, Sindarin Liege // Silvan Rally

{2} {G/U} {G/U} {1} {G/U} {G/U} · Legendary Creature — Elf Noble // Sorcery — Adventure · The Hobbit (HOB)
1%
Live Inclusion
Times Brought
209
Decks Running
111
Median Cast Turn
5.0
Drawn → Played
67%
Format

First-cast turn

n=52
2%
T1
10%
T2
8%
T3
27%
T4
23%
T5
29%
T6-9
2%
T10+
Median 5.0 P25 4 · P75 6 · max 10
On curve 46% (14 / 52 cast on T4) Cast same turn as drawn 45%

The "good card" funnel

209 brought · 105 players
Brought to game
209
Ever drawn
60
Reached battlefield
40
Still on board at game end
23

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.6pp

Players who cast this card win 22% of the time (n=36) , vs 19% when it never left the library (n=119).

When players drew this card but left it in hand, they won 21% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.6pp; 95% confidence interval -11.6pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

67 instances
6.0%
Library
34.3%
Battlefield
31.3%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games
Card text
Thranduil, Sindarin Liege // Silvan Rally card

Thranduil, Sindarin Liege

{2} {G/U} {G/U}
Legendary Creature — Elf Noble
Other Elves you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 green Elf creature token.
2 / 3

Silvan Rally

{1} {G/U} {G/U}
Sorcery — Adventure
Mill four cards, then put up to two land cards from among them into your hand. (Then exile this card. You may cast the creature later from exile.)
The Hobbit (HOB) · Uncommon · Illustrated by Justyna Dura

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.