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Threefold Thunderhulk card art
Live Play Data

Threefold Thunderhulk

{7} · Artifact Creature — Gnome · Edge of Eternities Commander (EOC)
1%
Live Inclusion
Times Brought
831
Decks Running
367
Median Cast Turn
7
Drawn → Played
55%
Format

First-cast turn

n=97
0%
T1
0%
T2
2%
T3
7%
T4
7%
T5
66%
T6-9
18%
T10+
Median 7 P25 6 · P75 9 · max 22
On curve 56% (15 / 97 cast on T7) Cast same turn as drawn 28%

The "good card" funnel

833 brought · 338 players
Brought to game
833
Ever drawn
175
Reached battlefield
97
Still on board at game end
47

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.1pp

Players who cast this card win 34% of the time (n=92) , vs 23% when it never left the library (n=548).

When players drew this card but left it in hand, they won 25% (n=70).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.7pp; 95% confidence interval +1.1pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

201 instances
2.5%
Library
23.4%
Battlefield
34.3%
Graveyard
10.4%
Exile
Card text
Threefold Thunderhulk card

Threefold Thunderhulk

{7}
Artifact Creature — Gnome
This creature enters with three +1/+1 counters on it. Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. {2}, Sacrifice another artifact: Put a +1/+1 counter on this creature.
0 / 0
Edge of Eternities Commander (EOC) · Rare · Illustrated by Xavier Ribeiro

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.