Thriving Heath
Thriving Heath sits in 5% of tracked multiplayer Commander decks on Playgroup Live. When drawn, 72% of copies reach the battlefield, with a median first-cast turn of 4.
Thriving Heath is a common dual-colored land from the Marvel Super Heroes Commander set, and it shows up in 357 of the 7280 distinct decks tracked on Playgroup Live, an 5% inclusion rate consistent with a budget fixing option in multicolor white shells.
The funnel tells a straightforward story. Of 699 copies brought to games, 181 were drawn. Of those, 72% reached the battlefield before the game ended. Median first-cast turn is 4, which is right in line with what you'd expect from a tapped land played early for color fixing. The card's 92% stickiness once cast reflects the basic land-like permanence of mana rocks and lands in Commander: opponents rarely bother removing them.
Commander-format data drives all numbers on this page. Thriving Heath is legal in Commander, Duel Commander, Pauper Commander, Brawl, Legacy, Vintage, and several other formats, but is not legal in Modern, Pioneer, or Standard.
- 5% of tracked multiplayer Commander decks include Thriving Heath
- 26% draw rate, typical for a singleton in a 100-card deck
- 72% of drawn copies reach the battlefield before the game ends
- T4 median first-cast turn
- 92% battlefield stickiness once it resolves
- 310 distinct players have brought Thriving Heath to a tracked game
First-cast turn
n=131The "good card" funnel
699 brought · 310 playersOf 699 Thriving Heaths brought to tracked games, 181 were drawn, 131 of those were cast, and the large majority stayed on the battlefield through end of game.
Players who cast this card win 21% of the time (n=119) , vs 21% when it never left the library (n=433).
When players drew this card but left it in hand, they won 39% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.2pp; 95% confidence interval -7.7pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
202 instancesMost Thriving Heaths end their game on the battlefield, which is expected for a land permanent. The graveyard share reflects copies bounced or destroyed, while the tiny library residual comes from games where the card was never drawn.
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
49 decks
-
2
Ms. Bumbleflower
49 decks
-
3
Pantlaza, Sun-Favored
49 decks
-
4
Zinnia, Valley's Voice
31 decks
-
5
Aminatou, Veil Piercer
11 decks
-
6
Avatar Aang // Aang, Master of Elements
10 decks
-
7
Sidar Jabari of Zhalfir
9 decks
-
8
Katara, the Fearless
7 decks
-
9
Galea, Kindler of Hope
6 decks
-
10
The Fourth Doctor
5 decks
The commander list is spread across multicolor white builds, with five-color, three-color, and two-color commanders all represented. No single archetype dominates, signaling broad use as a budget color-fixing land.