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Thriving Heath card art
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Thriving Heath

Land · Marvel Super Heroes Commander (MSC)
Times Brought
1547
Decks Running
755
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Thriving Heath card

Thriving Heath

Land
This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.
Marvel Super Heroes Commander (MSC) · Common · Illustrated by Pablo Mendoza

Final zone distribution

367 instances
3.5%
Library
69.2%
Battlefield
8.2%
Graveyard
1.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1582 brought · 673 players
Brought to game
1582
Ever drawn
349
Reached battlefield
270
Still on board at game end
254

Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.7pp

Players who cast this card win 28% of the time (n=185) , vs 25% when it never left the library (n=865).

When players drew this card but left it in hand, they won 30% (n=48).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.3pp; 95% confidence interval -0.7pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=270
34%
T1
13%
T2
11%
T3
9%
T4
8%
T5
20%
T6-9
5%
T10+
Median 3.0 P25 1 · P75 6 · max 14
Cast same turn as drawn 65%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.