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Part of Final Fantasy
·
Instant
·
Final Fantasy (FIN)
Live Play Data
Thunder Magic
0%
Live Inclusion
Times Brought
121
Decks Running
70
Median Cast Turn
7.0
Drawn → Played
65%
Format
First-cast turn
n=24
0%
T1
0%
T2
4%
T3
8%
T4
21%
T5
54%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
14
On curve
0%
(0 / 24 cast on T1)
Cast same turn as drawn
32%
The "good card" funnel
121 brought · 62 playersBrought to game
121
Ever drawn
37
Reached battlefield
24
Still on board at game end
1
≥ -32.6pp
Players who cast this card win 17% of the time (n=23) , vs 33% when it never left the library (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -15.7pp; 95% confidence interval -32.6pp to +1.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances2.6%
Battlefield
57.9%
Graveyard
13.2%
Exile
26.3%
Hand
Commanders that played this card
in tracked games-
1
Vivi Ornitier
10 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
9 decks
-
3
Lightning, Army of One
4 decks
-
4
Judith, Carnage Connoisseur
3 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
6
The Emperor of Palamecia // The Lord Master of Hell
3 decks
-
7
Alania, Divergent Storm
2 decks
-
8
Cloud, Ex-SOLDIER
2 decks
-
9
Cloud, Planet's Champion
2 decks
-
10
Deadpool, Trading Card
2 decks
Card text
Thunder Magic
Instant
Tiered (Choose one additional cost.)
• Thunder —
— Thunder Magic deals 2 damage to target creature.
• Thundara —
— Thunder Magic deals 4 damage to target creature.
• Thundaga — 
— Thunder Magic deals 8 damage to target creature.
Final Fantasy (FIN)
·
Common
·
Illustrated by Josephine Chang
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.