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Tifa, Martial Artist card art
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Tifa, Martial Artist

{1} {R} {G} {W} · Legendary Creature — Human Monk · Final Fantasy Commander (FIC)
Times Brought
552
Decks Running
260
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Tifa, Martial Artist card

Tifa, Martial Artist

{1} {R} {G} {W}
Legendary Creature — Human Monk
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
4 / 4
Final Fantasy Commander (FIC) · Mythic · Illustrated by Yumi Yaoshida

Final zone distribution

112 instances
4.5%
Library
48.2%
Battlefield
25.9%
Graveyard
2.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

556 brought · 241 players
Brought to game
556
Ever drawn
101
Reached battlefield
77
Still on board at game end
54

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.4pp

Players who cast this card win 32% of the time (n=58) , vs 25% when it never left the library (n=320).

When players drew this card but left it in hand, they won 29% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.4pp; 95% confidence interval -0.4pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=113
1%
T1
4%
T2
17%
T3
19%
T4
13%
T5
35%
T6-9
11%
T10+
Median 5 P25 4 · P75 7 · max 14
On curve 41% (22 / 113 cast on T4) Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.