Timely Ward
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Timely Ward
Final zone distribution
71 instancesCommanders that played this card
in tracked games-
1
Light-Paws, Emperor's Voice
25 decks
-
2
Aminatou, Veil Piercer
24 decks
-
3
Eriette of the Charmed Apple
18 decks
-
4
Ellivere of the Wild Court
12 decks
-
5
Zur the Enchanter
9 decks
-
6
Wyleth, Soul of Steel
7 decks
-
7
Anti-Venom, Horrifying Healer
6 decks
-
8
Killian, Decisive Mentor
6 decks
-
9
Brigone, Soldier of Meletis
5 decks
-
10
Y'shtola, Night's Blessed
5 decks
The "good card" funnel
346 brought · 191 playersOnce cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 36% of the time (n=42) , vs 27% when it never left the library (n=181).
When players drew this card but left it in hand, they won 27% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval +1.0pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.