collections_bookmark
Part of Final Fantasy
·
Artifact — Book
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Tome of Legends
2%
Live Inclusion
Times Brought
2211
Decks Running
1129
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=367
2%
T1
20%
T2
11%
T3
10%
T4
9%
T5
34%
T6-9
14%
T10+
Median
5
P25
3
· P75
8
· max
17
On curve
22%
(72 / 367 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
2211 brought · 1024 playersBrought to game
2211
Ever drawn
509
Reached battlefield
367
Still on board at game end
282
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 24% of the time (n=327) , vs 21% when it never left the library (n=1378).
When players drew this card but left it in hand, they won 24% (n=118).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -1.5pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
551 instances3.8%
Library
51.2%
Battlefield
21.6%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
249 decks
-
2
Giada, Font of Hope
236 decks
-
3
Y'shtola, Night's Blessed
158 decks
-
4
Norin the Wary
59 decks
-
5
Nelly Borca, Impulsive Accuser
35 decks
-
6
Dack Fayden, Helping Hand
31 decks
-
7
Gisela, the Broken Blade
21 decks
-
8
Bruna, the Fading Light
11 decks
-
9
Anti-Venom, Horrifying Healer
10 decks
-
10
Yoshimaru, Ever Faithful
9 decks
Card text
Tome of Legends
Artifact — Book
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
,
, Remove a page counter from this artifact: Draw a card.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Monztre
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.