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Torrential Gearhulk card art
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Torrential Gearhulk

{4} {U} {U} · Artifact Creature — Construct · Commander Masters (CMM)
Times Brought
359
Decks Running
175
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Torrential Gearhulk card

Torrential Gearhulk

{4} {U} {U}
Artifact Creature — Construct
Flash When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
5 / 6
Commander Masters (CMM) · Rare · Illustrated by Svetlin Velinov

Final zone distribution

77 instances
1.3%
Library
36.4%
Battlefield
22.1%
Graveyard
1.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

359 brought · 169 players
Brought to game
359
Ever drawn
75
Reached battlefield
41
Still on board at game end
28

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.0pp

Players who cast this card win 34% of the time (n=34) , vs 26% when it never left the library (n=202).

When players drew this card but left it in hand, they won 24% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.7pp; 95% confidence interval -1.0pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=41
0%
T1
2%
T2
0%
T3
0%
T4
12%
T5
59%
T6-9
27%
T10+
Median 8 P25 6 · P75 10 · max 17
On curve 32% (7 / 41 cast on T6) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.