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Part of Final Fantasy
·
Creature — Human Citizen
·
Final Fantasy (FIN)
Live Play Data
Town Greeter
0%
Live Inclusion
Times Brought
125
Decks Running
61
Median Cast Turn
4.0
Drawn → Played
81%
Format
First-cast turn
n=30
0%
T1
20%
T2
20%
T3
17%
T4
10%
T5
27%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
6
· max
15
On curve
20%
(6 / 30 cast on T2)
Cast same turn as drawn
36%
The "good card" funnel
125 brought · 58 playersBrought to game
125
Ever drawn
37
Reached battlefield
30
Still on board at game end
11
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.3pp
Players who cast this card win 28% of the time (n=30) , vs 25% when it never left the library (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -14.3pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances4.4%
Library
24.4%
Battlefield
48.9%
Graveyard
15.6%
Exile
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
16 decks
-
2
Sin, Spira's Punishment
5 decks
-
3
Uro, Titan of Nature's Wrath
3 decks
-
4
Aerith, Last Ancient
2 decks
-
5
Betor, Ancestor's Voice
2 decks
-
6
Choco, Seeker of Paradise
2 decks
-
7
Dogmeat, Ever Loyal
2 decks
-
8
Exdeath, Void Warlock // Neo Exdeath, Dimension's End
2 decks
-
9
Shigeki, Jukai Visionary
2 decks
-
10
Sidisi, Brood Tyrant
2 decks
Card text
Town Greeter
Creature — Human Citizen
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.)
1 / 1
Final Fantasy (FIN)
·
Common
·
Illustrated by Hayaken-Sarena
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.