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Part of Commander Masters
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Toxic Deluge
21%
Live Inclusion
Times Brought
8528
Decks Running
4127
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=1143
0%
T1
1%
T2
4%
T3
9%
T4
15%
T5
57%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
19
On curve
5%
(48 / 1143 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
8540 brought · 2521 playersBrought to game
8540
Ever drawn
2046
Reached battlefield
1143
Still on board at game end
87
≥ +1.3pp
Players who cast this card win 28% of the time (n=1043) , vs 24% when it never left the library (n=5251).
When players drew this card but left it in hand, they won 35% (n=794).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval +1.3pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2368 instances2.6%
Library
3.7%
Battlefield
55.0%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
263 decks
-
2
Dina, Essence Brewer
158 decks
-
3
Y'shtola, Night's Blessed
150 decks
-
4
Sauron, the Dark Lord
117 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
94 decks
-
6
Frodo, Adventurous Hobbit
80 decks
-
7
Oloro, Ageless Ascetic
69 decks
-
8
Sheoldred, the Apocalypse
65 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
60 decks
-
10
Valgavoth, Harrower of Souls
41 decks
Card text
Toxic Deluge
Sorcery
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Anthony Devine
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.