Toxic Deluge
20% of tracked Commander decks run Toxic Deluge, and it resolves in 439 observed games with a median first cast on turn 7, making it one of black's most reliably deployed sweepers in the format.
Toxic Deluge sits in 20% of the 8560 tracked Commander decks on Playgroup Live, appearing across 1710 distinct lists. That reach is broad for a card that demands a life payment on top of its mana cost, and it signals genuine format-wide respect for what the card does.
The cast data fills in the picture. Of 3249 instances brought to games, 795 reached a hand, and 439 resolved. The draw-to-play rate of 55% reflects a mix of deliberate timing and games that end before a player finds the right moment to pull the trigger. Median first cast lands on turn 7, squarely in the mid-game window where board states are developed enough to make a sweeper worth its life cost. The data is well-spread across 1152 distinct players, and no single contributor accounts for more than a small slice of the sample, which strengthens its reliability as a signal.
Toxic Deluge is legal in Commander, Legacy, Modern, Vintage, and several other formats. Its flexibility, bypassing indestructibility and hitting toughness directly, keeps it competitive in a singleton format where predictable board wipes get played around. The top commander pairings skew toward Grixis and mono-black strategies that can absorb the life loss most comfortably.
- 20% of tracked Commander decks include Toxic Deluge
- 24% draw rate per game where the card is in the deck
- 55% of drawn copies reached the stack before game end
- T7 median first-cast turn across observed games
- 1152 distinct players contributing to the dataset, indicating broad spread
First-cast turn
n=439The "good card" funnel
3249 brought · 1152 playersOf 3249 copies brought to games, 795 were drawn, 439 resolved as spells, and the data reflects a card that gets cast roughly half the time it reaches a hand.
Players who cast this card win 27% of the time (n=398) , vs 26% when it never left the library (n=1997).
When players drew this card but left it in hand, they won 33% (n=325) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.7pp; 95% confidence interval -3.7pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
924 instancesThe vast majority of Toxic Deluge copies finish in the graveyard, exactly as expected for a sorcery that resolves and moves on. The library figure is small because most tracked instances were meaningfully observed during play.
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
125 decks
-
2
Dina, Essence Brewer
89 decks
-
3
Y'shtola, Night's Blessed
58 decks
-
4
Frodo, Adventurous Hobbit
42 decks
-
5
Sauron, the Dark Lord
38 decks
-
6
Oloro, Ageless Ascetic
33 decks
-
7
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
31 decks
-
8
Sheoldred, the Apocalypse
29 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
22 decks
-
10
Nekusar, the Mindrazer
18 decks
The commander list spans Grixis, Sultai, Esper, Orzhov, and mono-black, confirming that Toxic Deluge is spread broadly across black strategies rather than concentrated in any single archetype.