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Transmogrifying Wand card art
Card Preview

Transmogrifying Wand

{3} · Artifact · Commander Masters (CMM)
0%
Decklist Inclusion
Times Brought
118
Decks Running
55
In Decks
371
Decklist Inclusion
0%
Format
Card text
Transmogrifying Wand card

Transmogrifying Wand

{3}
Artifact
This artifact enters with three charge counters on it. {1}, {T}, Remove a charge counter from this artifact: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.
Commander Masters (CMM) · Rare · Illustrated by Aaron Miller

Final zone distribution

35 instances
68.6%
Battlefield
14.3%
Graveyard
8.6%
Exile
8.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

118 brought · 45 players
Brought to game
118
Ever drawn
34
Reached battlefield
30
Still on board at game end
24

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.9pp

Players who cast this card win 28% of the time (n=28) , vs 20% when it never left the library (n=76).

Observed gap +7.3pp; 95% confidence interval -9.9pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
0%
T1
10%
T2
13%
T3
7%
T4
10%
T5
43%
T6-9
17%
T10+
Median 6.0 P25 4 · P75 9 · max 13
On curve 23% (4 / 30 cast on T3) Cast same turn as drawn 27%
30 of 100 times cast 30%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.