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Part of Lorwyn Eclipsed
·
Creature — Plant
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Tree of Perdition
Times Brought
242
Decks Running
133
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
67 instances1.5%
Library
50.7%
Battlefield
22.4%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
48 decks
-
2
Felothar the Steadfast
24 decks
-
3
Doran, Besieged by Time
6 decks
-
4
Phenax, God of Deception
6 decks
-
5
The Reaper, King No More
5 decks
-
6
Betor, Kin to All
4 decks
-
7
Ezio Auditore da Firenze
3 decks
-
8
Mister Negative
3 decks
-
9
Sheoldred, the Apocalypse
3 decks
-
10
Athreos, God of Passage
2 decks
The "good card" funnel
242 brought · 128 playersBrought to game
242
Ever drawn
65
Reached battlefield
50
Still on board at game end
34
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.8pp
Players who cast this card win 26% of the time (n=43) , vs 28% when it never left the library (n=138).
Observed gap -2.5pp; 95% confidence interval -10.8pp to +5.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
0%
T1
4%
T2
20%
T3
8%
T4
12%
T5
40%
T6-9
16%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
32%
(4 / 50 cast on T4)
Cast same turn as drawn
33%
50 of 100 times cast
50%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.