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Part of Lorwyn Eclipsed
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#23 in Black Commander Staples
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Creature — Plant
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Lorwyn Eclipsed Commander (ECC)
Live Play Data
Tree of Perdition
2%
Live Inclusion
Times Brought
583
Decks Running
260
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=108
0%
T1
2%
T2
8%
T3
17%
T4
8%
T5
54%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
18
On curve
27%
(18 / 108 cast on T4)
Cast same turn as drawn
28%
The "good card" funnel
583 brought · 233 playersBrought to game
583
Ever drawn
145
Reached battlefield
108
Still on board at game end
57
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 28% of the time (n=101) , vs 22% when it never left the library (n=378).
When players drew this card but left it in hand, they won 26% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -3.3pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
156 instances2.6%
Library
36.5%
Battlefield
26.3%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
70 decks
-
2
Felothar the Steadfast
37 decks
-
3
Doran, Besieged by Time
21 decks
-
4
Ezio Auditore da Firenze
16 decks
-
5
Betor, Kin to All
15 decks
-
6
Phenax, God of Deception
13 decks
-
7
Mister Negative
12 decks
-
8
The Reaper, King No More
7 decks
-
9
Deadpool, Trading Card
5 decks
-
10
Doran, the Siege Tower
4 decks
Card text
Tree of Perdition
Creature — Plant
Defender
: Exchange target opponent's life total with this creature's toughness.
0 / 13
Lorwyn Eclipsed Commander (ECC)
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Mythic
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Illustrated by Iris Compiet
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.