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Part of March of the Machine
·
Enchantment
·
March of the Machine (MOM)
Live Play Data
Tribute to the World Tree
5%
Live Inclusion
Times Brought
2756
Decks Running
1171
Median Cast Turn
5.0
Drawn → Played
58%
Format
First-cast turn
n=340
1%
T1
7%
T2
15%
T3
15%
T4
19%
T5
36%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
18
On curve
23%
(51 / 340 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
2756 brought · 964 playersBrought to game
2756
Ever drawn
584
Reached battlefield
340
Still on board at game end
256
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.4pp
Players who cast this card win 28% of the time (n=316) , vs 24% when it never left the library (n=1867).
When players drew this card but left it in hand, they won 27% (n=218).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -0.4pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
656 instances3.5%
Library
39.0%
Battlefield
19.1%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
52 decks
-
2
Beorn the Fierce
45 decks
-
3
Ghalta, Primal Hunger
37 decks
-
4
Radagast of Rhosgobel
32 decks
-
5
Bristly Bill, Spine Sower
28 decks
-
6
Ayula, Queen Among Bears
27 decks
-
7
Koma, Cosmos Serpent
22 decks
-
8
The Unbeatable Squirrel Girl
20 decks
-
9
Galadriel, Light of Valinor
19 decks
-
10
Jasmine Boreal of the Seven
19 decks
Card text
Tribute to the World Tree
Enchantment
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
March of the Machine (MOM)
·
Rare
·
Illustrated by Kristina Carroll
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.