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Part of March of the Machine
·
Enchantment
·
March of the Machine (MOM)
Card Preview
Tribute to the World Tree
2%
Decklist Inclusion
Times Brought
519
Decks Running
260
In Decks
2172
Decklist Inclusion
2%
Format
Final zone distribution
112 instances6.3%
Library
40.2%
Battlefield
20.5%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
11 decks
-
2
Ghalta, Primal Hunger
10 decks
-
3
The Unbeatable Squirrel Girl
8 decks
-
4
Bristly Bill, Spine Sower
7 decks
-
5
Jasmine Boreal of the Seven
7 decks
-
6
Galadriel, Light of Valinor
5 decks
-
7
Atraxa, Praetors' Voice
4 decks
-
8
Ayula, Queen Among Bears
4 decks
-
9
Black Panther, Wakandan King
4 decks
-
10
Hamza, Guardian of Arashin
4 decks
The "good card" funnel
519 brought · 243 playersBrought to game
519
Ever drawn
96
Reached battlefield
56
Still on board at game end
45
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.2pp
Players who cast this card win 40% of the time (n=55) , vs 24% when it never left the library (n=374).
When players drew this card but left it in hand, they won 27% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.9pp; 95% confidence interval +4.2pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=56
0%
T1
13%
T2
18%
T3
14%
T4
14%
T5
34%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
30%
(10 / 56 cast on T3)
Cast same turn as drawn
29%
56 of 100 times cast
56%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.