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Part of March of the Machine
·
Enchantment
·
March of the Machine (MOM)
Live Play Data
Tribute to the World Tree
5%
Live Inclusion
Times Brought
2068
Decks Running
916
Median Cast Turn
5
Drawn → Played
60%
Format
First-cast turn
n=263
1%
T1
8%
T2
16%
T3
15%
T4
18%
T5
36%
T6-9
5%
T10+
Median
5
P25
3
· P75
7
· max
18
On curve
25%
(43 / 263 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
2068 brought · 768 playersBrought to game
2068
Ever drawn
442
Reached battlefield
263
Still on board at game end
189
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 28% of the time (n=242) , vs 25% when it never left the library (n=1377).
When players drew this card but left it in hand, they won 27% (n=161).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -2.5pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
502 instances3.8%
Library
37.6%
Battlefield
20.5%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
40 decks
-
2
Beorn the Fierce
38 decks
-
3
Ghalta, Primal Hunger
28 decks
-
4
Radagast of Rhosgobel
26 decks
-
5
Ayula, Queen Among Bears
22 decks
-
6
Bristly Bill, Spine Sower
21 decks
-
7
Galadriel, Light of Valinor
18 decks
-
8
Koma, Cosmos Serpent
17 decks
-
9
The Unbeatable Squirrel Girl
16 decks
-
10
Chief of the Wilds
15 decks
Card text
Tribute to the World Tree
Enchantment
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
March of the Machine (MOM)
·
Rare
·
Illustrated by Kristina Carroll
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.