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Part of Outlaws of Thunder Junction
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Creature — Merfolk Rogue
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Triton Shorestalker
1%
Live Inclusion
Times Brought
396
Decks Running
226
Median Cast Turn
4.0
Drawn → Played
69%
Format
First-cast turn
n=72
25%
T1
11%
T2
7%
T3
10%
T4
13%
T5
29%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
14
On curve
25%
(18 / 72 cast on T1)
Cast same turn as drawn
64%
The "good card" funnel
397 brought · 213 playersBrought to game
397
Ever drawn
104
Reached battlefield
72
Still on board at game end
33
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.6pp
Players who cast this card win 16% of the time (n=69) , vs 17% when it never left the library (n=251).
When players drew this card but left it in hand, they won 32% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.1pp; 95% confidence interval -9.6pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
109 instances2.8%
Library
30.3%
Battlefield
36.7%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Satoru Umezawa
37 decks
-
2
Yuriko, the Tiger's Shadow
35 decks
-
3
Gonti, Canny Acquisitor
34 decks
-
4
Vnwxt, Verbose Host
23 decks
-
5
Anowon, the Ruin Thief
17 decks
-
6
Massimo, the Magician
11 decks
-
7
Hakbal of the Surging Soul
7 decks
-
8
Jon Irenicus, Shattered One
6 decks
-
9
Splinter, Radical Rat
6 decks
-
10
Edric, Spymaster of Trest
4 decks
Card text
Triton Shorestalker
Creature — Merfolk Rogue
This creature can't be blocked.
1 / 1
Outlaws of Thunder Junction Commander (OTC)
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Common
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Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.