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Part of Reality Fracture
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#11 in Rakdos Commander Staples
Live Play Data
Turbulent Crater
Land — Swamp Mountain
·
Reality Fracture Commander (FRC)
3%
Live Inclusion
Times Brought
1101
Decks Running
461
Median Cast Turn
5
Drawn → Played
74%
Format
First-cast turn
n=227
18%
T1
6%
T2
14%
T3
12%
T4
11%
T5
30%
T6-9
10%
T10+
Median
5
P25
3
· P75
7
· max
16
Cast same turn as drawn
53%
The "good card" funnel
1101 brought · 410 playersBrought to game
1101
Ever drawn
307
Reached battlefield
227
Still on board at game end
205
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.2pp
Players who cast this card win 38% of the time (n=205) , vs 31% when it never left the library (n=640).
When players drew this card but left it in hand, they won 31% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval +0.2pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
340 instances7.4%
Library
60.3%
Battlefield
13.2%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
331 decks
-
2
Ingris Stingerquill
19 decks
-
3
Nissa, Leyline Tamer
12 decks
-
4
Tam, the Possibility
7 decks
-
5
Valgavoth, Harrower of Souls
6 decks
-
6
Doctor Doom, King of Latveria
5 decks
-
7
Be'lakor, the Dark Master
3 decks
-
8
Mr. House, President and CEO
3 decks
-
9
Sauron, the Dark Lord
3 decks
-
10
Strefan, Maurer Progenitor
3 decks
Card text
Turbulent Crater
Land — Swamp Mountain
(
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or
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This land enters tapped unless your opponents control eight or more lands.
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.