Turbulent Wetlands
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Turbulent Wetlands
Final zone distribution
90 instancesCommanders that played this card
in tracked games-
1
Jace, Multiverse Architect
141 decks
-
2
Nissa, Leyline Tamer
11 decks
-
3
Doctor Doom, King of Latveria
2 decks
-
4
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
2 decks
-
5
The Ur-Sphinx
2 decks
-
6
Marneus Calgar
1 decks
-
7
Satoru Umezawa
1 decks
-
8
Tam, the Possibility
1 decks
-
9
The Wise Mothman
1 decks
-
10
Ultimecia, Time Sorceress // Ultimecia, Omnipotent
1 decks
The "good card" funnel
284 brought · 163 playersOnce cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=47) , vs 27% when it never left the library (n=153).
When players drew this card but left it in hand, they won 38% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.9pp; 95% confidence interval -9.1pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.