collections_bookmark
Part of Reality Fracture
auto_awesome
#10 in Dimir Commander Staples
Live Play Data
Turbulent Wetlands
Land — Island Swamp
·
Reality Fracture Commander (FRC)
3%
Live Inclusion
Times Brought
1125
Decks Running
477
Median Cast Turn
4
Drawn → Played
77%
Format
First-cast turn
n=261
18%
T1
6%
T2
13%
T3
14%
T4
11%
T5
30%
T6-9
9%
T10+
Median
4
P25
3
· P75
7
· max
15
Cast same turn as drawn
55%
The "good card" funnel
1125 brought · 425 playersBrought to game
1125
Ever drawn
339
Reached battlefield
261
Still on board at game end
224
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.1pp
Players who cast this card win 42% of the time (n=232) , vs 28% when it never left the library (n=633).
When players drew this card but left it in hand, they won 28% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.9pp; 95% confidence interval +7.1pp to +20.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
374 instances8.3%
Library
59.9%
Battlefield
16.8%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
333 decks
-
2
Nissa, Leyline Tamer
15 decks
-
3
The Ur-Sphinx
11 decks
-
4
Tam, the Possibility
9 decks
-
5
Doctor Doom, King of Latveria
5 decks
-
6
Zur, Eternal Schemer
5 decks
-
7
Sauron, the Dark Lord
4 decks
-
8
Alela, Cunning Conqueror
3 decks
-
9
Be'lakor, the Dark Master
3 decks
-
10
Fire Lord Azula
3 decks
Card text
Turbulent Wetlands
Land — Island Swamp
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.