collections_bookmark
Part of Secrets of Strixhaven
auto_awesome
#4 in Simic Commander Staples
Card Preview
Turbulent Wilderness
Land — Forest Island
·
Secrets of Strixhaven Commander (SOC)
Times Brought
236
Decks Running
130
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Turbulent Wilderness
Land — Forest Island
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Sergey Glushakov
Final zone distribution
65 instances3.1%
Library
70.8%
Battlefield
7.7%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
67 decks
-
2
The Astonishing Ant-Man
7 decks
-
3
Primo, the Unbounded
3 decks
-
4
Quandrix, the Proof
3 decks
-
5
Adrix and Nev, Twincasters
2 decks
-
6
Atraxa, Grand Unifier
2 decks
-
7
Hakbal of the Surging Soul
2 decks
-
8
Kinnan, Bonder Prodigy
2 decks
-
9
Kiora, Sovereign of the Deep
2 decks
-
10
Maralen, Fae Ascendant
2 decks
The "good card" funnel
236 brought · 125 playersBrought to game
236
Ever drawn
59
Reached battlefield
47
Still on board at game end
46
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.1pp
Players who cast this card win 28% of the time (n=40) , vs 30% when it never left the library (n=135).
Observed gap -2.5pp; 95% confidence interval -11.1pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47
21%
T1
11%
T2
15%
T3
15%
T4
2%
T5
34%
T6-9
2%
T10+
Median
4
P25
2
· P75
7
· max
11
Cast same turn as drawn
60%
47 of 100 times cast
47%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.