Live Play Data
Turntimber Symbiosis // Turntimber, Serpentine Wood
Sorcery // Land
·
Zendikar Rising (ZNR)
1%
Live Inclusion
Times Brought
527
Decks Running
229
Median Cast Turn
5
Drawn → Played
59%
Format
First-cast turn
n=71
7%
T1
4%
T2
13%
T3
17%
T4
14%
T5
41%
T6-9
4%
T10+
Median
5
P25
4
· P75
7
· max
10
On curve
82%
(12 / 71 cast on T7)
Cast same turn as drawn
45%
The "good card" funnel
527 brought · 216 playersBrought to game
527
Ever drawn
120
Reached battlefield
71
Still on board at game end
35
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.2pp
Players who cast this card win 36% of the time (n=70) , vs 28% when it never left the library (n=327).
When players drew this card but left it in hand, they won 35% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval -4.2pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
147 instances3.4%
Library
23.8%
Battlefield
38.8%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Maelstrom Wanderer
9 decks
-
2
Ghalta, Primal Hunger
8 decks
-
3
Kona, Rescue Beastie
7 decks
-
4
Raggadragga, Goreguts Boss
6 decks
-
5
Bugenhagen, Wise Elder
5 decks
-
6
Etali, Primal Conqueror // Etali, Primal Sickness
5 decks
-
7
Radagast of Rhosgobel
5 decks
-
8
The Cabbage Merchant
5 decks
-
9
Xenagos, God of Revels
5 decks
-
10
Beorn the Fierce
4 decks
Card text
Turntimber Symbiosis
Sorcery
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Turntimber, Serpentine Wood
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Zendikar Rising (ZNR)
·
Mythic
·
Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.