Live Play Data
Ulamog, the Infinite Gyre
1%
Live Inclusion
Times Brought
1105
Decks Running
443
Median Cast Turn
6.0
Drawn → Played
64%
Format
First-cast turn
n=168
1%
T1
1%
T2
2%
T3
10%
T4
18%
T5
58%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
8
· max
17
On curve
96%
(6 / 168 cast on T11)
Cast same turn as drawn
39%
The "good card" funnel
1106 brought · 378 playersBrought to game
1106
Ever drawn
264
Reached battlefield
168
Still on board at game end
102
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +16.2pp
Players who cast this card win 50% of the time (n=151) , vs 26% when it never left the library (n=712).
When players drew this card but left it in hand, they won 15% (n=86).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.1pp; 95% confidence interval +16.2pp to +32.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
283 instances13.8%
Library
36.0%
Battlefield
7.4%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 73 decks
-
2
Ulalek, Fused Atrocity
33 decks
- 3 Molecule Man 28 decks
-
4
The Notary Hobbits
19 decks
-
5
Animar, Soul of Elements
18 decks
- 6 Ultima, Origin of Oblivion 16 decks
-
7
Atla Palani, Nest Tender
10 decks
- 8 Kozilek, the Great Distortion 10 decks
-
9
Dack Fayden, Helping Hand
9 decks
-
10
The Infamous Cruelclaw
8 decks
Card text
Ulamog, the Infinite Gyre
Legendary Creature — Eldrazi
When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
10 / 10
Double Masters 2022 (2X2)
·
Mythic
·
Illustrated by Aleksi Briclot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.