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Part of Duskmourn: House of Horror
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Enchantment — Aura
·
Duskmourn: House of Horror (DSK)
Card Preview
Unable to Scream
0%
Decklist Inclusion
Times Brought
168
Decks Running
62
In Decks
408
Decklist Inclusion
0%
Format
Card text
Unable to Scream
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
As long as enchanted creature is face down, it can't be turned face up.
Duskmourn: House of Horror (DSK)
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Common
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Illustrated by Fariba Khamseh
Final zone distribution
52 instances3.8%
Library
25.0%
Battlefield
36.5%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Marina Vendrell
5 decks
-
2
Ms. Bumbleflower
4 decks
-
3
The Mindskinner
4 decks
-
4
Go-Shintai of Life's Origin
3 decks
-
5
Tatsunari, Toad Rider
3 decks
-
6
Aminatou, Veil Piercer
2 decks
-
7
Kotis, the Fangkeeper
2 decks
-
8
Vnwxt, Verbose Host
2 decks
-
9
Absorbing Man
1 decks
-
10
Akim, the Soaring Wind
1 decks
The "good card" funnel
168 brought · 58 playersBrought to game
168
Ever drawn
47
Reached battlefield
37
Still on board at game end
13
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.1pp
Players who cast this card win 30% of the time (n=36) , vs 25% when it never left the library (n=103).
Observed gap +4.9pp; 95% confidence interval -10.1pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
0%
T2
8%
T3
5%
T4
11%
T5
46%
T6-9
30%
T10+
Median
7
P25
6
· P75
10
· max
14
On curve
0%
(0 / 37 cast on T1)
Cast same turn as drawn
39%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.