collections_bookmark Part of Secrets of Strixhaven
Unbound Flourishing card art
Live Play Data

Unbound Flourishing

{2} {G} · Enchantment · Secrets of Strixhaven Commander (SOC)
2%
Live Inclusion
Times Brought
1060
Decks Running
446
Median Cast Turn
6.0
Drawn → Played
74%
Format

First-cast turn

n=192
0%
T1
5%
T2
18%
T3
15%
T4
12%
T5
42%
T6-9
8%
T10+
Median 6.0 P25 4 · P75 8 · max 14
On curve 23% (35 / 192 cast on T3) Cast same turn as drawn 40%

The "good card" funnel

1060 brought · 408 players
Brought to game
1060
Ever drawn
258
Reached battlefield
192
Still on board at game end
144

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.2pp

Players who cast this card win 29% of the time (n=177) , vs 23% when it never left the library (n=693).

When players drew this card but left it in hand, they won 30% (n=59).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.7pp; 95% confidence interval -0.2pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

281 instances
2.8%
Library
51.2%
Battlefield
19.6%
Graveyard
5.0%
Exile

Commanders that played this card

in tracked games
Card text
Unbound Flourishing card

Unbound Flourishing

{2} {G}
Enchantment
Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Madeline Boni

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.