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Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)
: Add
.
,
, Sacrifice this artifact: Destroy target permanent.
Live Play Data
Unstable Obelisk
1%
Live Inclusion
Times Brought
611
Decks Running
322
Median Cast Turn
5
Drawn → Played
77%
Format
First-cast turn
n=119
4%
T1
7%
T2
17%
T3
20%
T4
9%
T5
30%
T6-9
13%
T10+
Median
5
P25
3
· P75
8
· max
14
On curve
28%
(20 / 119 cast on T3)
Cast same turn as drawn
43%
The "good card" funnel
611 brought · 299 playersBrought to game
611
Ever drawn
155
Reached battlefield
119
Still on board at game end
82
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.0pp
Players who cast this card win 29% of the time (n=94) , vs 19% when it never left the library (n=375).
When players drew this card but left it in hand, they won 28% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval +1.0pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
174 instances1.7%
Library
47.1%
Battlefield
28.7%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Szarekh, the Silent King
79 decks
- 2 Zhulodok, Void Gorger 58 decks
-
3
Gisa and Geralf
25 decks
-
4
Ovika, Enigma Goliath
16 decks
-
5
Imotekh the Stormlord
15 decks
-
6
Prosper, Tome-Bound
10 decks
-
7
Strefan, Maurer Progenitor
10 decks
-
8
Trazyn the Infinite
8 decks
-
9
Daretti, Scrap Savant
7 decks
-
10
Inalla, Archmage Ritualist
6 decks
Card text
Unstable Obelisk
Artifact
Commander Masters (CMM)
·
Common
·
Illustrated by William Wu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.