collections_bookmark
Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)
: Add
.
,
, Sacrifice this artifact: Destroy target permanent.
Card Preview
Unstable Obelisk
Times Brought
211
Decks Running
114
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Unstable Obelisk
Artifact
Commander Masters (CMM)
·
Common
·
Illustrated by William Wu
Final zone distribution
52 instances46.2%
Battlefield
32.7%
Graveyard
7.7%
Exile
13.5%
Hand
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 25 decks
-
2
Szarekh, the Silent King
23 decks
-
3
Gisa and Geralf
10 decks
-
4
Strefan, Maurer Progenitor
5 decks
-
5
Imotekh the Stormlord
4 decks
-
6
Ovika, Enigma Goliath
4 decks
-
7
Prosper, Tome-Bound
4 decks
- 8 Karn, Legacy Reforged 3 decks
-
9
Osgir, the Reconstructor
3 decks
-
10
Inalla, Archmage Ritualist
2 decks
The "good card" funnel
211 brought · 106 playersBrought to game
211
Ever drawn
40
Reached battlefield
29
Still on board at game end
24
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.6pp
Players who cast this card win 32% of the time (n=22) , vs 23% when it never left the library (n=107).
Observed gap +8.7pp; 95% confidence interval -2.6pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
0%
T2
28%
T3
14%
T4
14%
T5
31%
T6-9
14%
T10+
Median
5
P25
3
· P75
7
· max
12
On curve
28%
(8 / 29 cast on T3)
Cast same turn as drawn
15%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.