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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Creature — Phyrexian Praetor
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Urabrask the Hidden
2%
Live Inclusion
Times Brought
807
Decks Running
376
Median Cast Turn
6
Drawn → Played
62%
Format
First-cast turn
n=127
1%
T1
1%
T2
3%
T3
8%
T4
26%
T5
54%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
39%
(33 / 127 cast on T5)
Cast same turn as drawn
32%
The "good card" funnel
807 brought · 358 playersBrought to game
807
Ever drawn
203
Reached battlefield
126
Still on board at game end
72
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.7pp
Players who cast this card win 37% of the time (n=111) , vs 26% when it never left the library (n=504).
When players drew this card but left it in hand, they won 26% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval +2.7pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
219 instances3.2%
Library
32.9%
Battlefield
30.6%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Kratos, God of War
73 decks
-
2
Sonic the Hedgehog
32 decks
-
3
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
14 decks
-
4
Ruric Thar, the Unbowed
12 decks
-
5
The Wandering Minstrel
12 decks
-
6
Ruby, Daring Tracker
11 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
10 decks
-
8
Shadow the Hedgehog
10 decks
-
9
Jodah, the Unifier
9 decks
-
10
Faldorn, Dread Wolf Herald
8 decks
Card text
Urabrask the Hidden
Legendary Creature — Phyrexian Praetor
Creatures you control have haste.
Creatures your opponents control enter tapped.
4 / 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Mythic
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Illustrated by Brad Rigney
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.