Card Preview
Valakut Awakening // Valakut Stoneforge
Instant // Land
·
Zendikar Rising (ZNR)
2%
Decklist Inclusion
Times Brought
985
Decks Running
450
In Decks
2812
Decklist Inclusion
2%
Format
Card text
Valakut Awakening
Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Valakut Stoneforge
Land
This land enters tapped.
: Add
.
Zendikar Rising (ZNR)
·
Rare
·
Illustrated by Campbell White
Final zone distribution
278 instances4.3%
Library
20.1%
Battlefield
47.8%
Graveyard
11.2%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
12 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
12 decks
-
3
Lorehold, the Historian
11 decks
-
4
Queen Marchesa
11 decks
-
5
Deadpool, Trading Card
10 decks
-
6
Tannuk, Steadfast Second
10 decks
-
7
Lightning, Army of One
9 decks
-
8
Norin the Wary
9 decks
-
9
Fire Lord Azula
8 decks
-
10
Smaug the Impenetrable
8 decks
The "good card" funnel
985 brought · 359 playersBrought to game
985
Ever drawn
242
Reached battlefield
164
Still on board at game end
56
Once cast, 34% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 25% of the time (n=153) , vs 27% when it never left the library (n=634).
When players drew this card but left it in hand, they won 40% (n=65) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.4pp; 95% confidence interval -9.7pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=164
5%
T1
5%
T2
12%
T3
10%
T4
14%
T5
47%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
22%
(20 / 164 cast on T3)
Cast same turn as drawn
36%
924 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.