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Part of March of the Machine
·
Creature — Human Knight
·
March of the Machine Commander (MOC)
Live Play Data
Valiant Knight
1%
Live Inclusion
Times Brought
163
Decks Running
81
Median Cast Turn
8
Drawn → Played
64%
Format
First-cast turn
n=21
0%
T1
5%
T2
0%
T3
10%
T4
14%
T5
48%
T6-9
24%
T10+
Median
8
P25
5
· P75
9
· max
14
On curve
14%
(2 / 21 cast on T4)
Cast same turn as drawn
19%
The "good card" funnel
163 brought · 74 playersBrought to game
163
Ever drawn
33
Reached battlefield
21
Still on board at game end
13
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 36% of the time (n=21) , vs 26% when it never left the library (n=109).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.0pp; 95% confidence interval -9.9pp to +29.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances2.8%
Library
36.1%
Battlefield
30.6%
Graveyard
13.9%
Exile
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
52 decks
-
2
Syr Gwyn, Hero of Ashvale
7 decks
-
3
Dion, Bahamut's Dominant // Bahamut, Warden of Light
5 decks
-
4
The Council of Four
4 decks
-
5
Aryel, Knight of Windgrace
2 decks
-
6
Cecil, Dark Knight // Cecil, Redeemed Paladin
2 decks
-
7
Adelbert Steiner
1 decks
-
8
Arthur, Marigold Knight
1 decks
-
9
Haytham Kenway
1 decks
-
10
Katilda, Dawnhart Prime
1 decks
Card text
Valiant Knight
Creature — Human Knight
Other Knights you control get +1/+1.


: Knights you control gain double strike until end of turn.
3 / 4
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Jakub Kasper
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.