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Part of Final Fantasy
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Vanquish the Horde
2%
Decklist Inclusion
Times Brought
227
Decks Running
118
In Decks
1214
Decklist Inclusion
2%
Format
Final zone distribution
53 instances1.9%
Library
52.8%
Graveyard
9.4%
Exile
35.8%
Hand
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
22 decks
-
2
T'Challa, the Black Panther
14 decks
-
3
Leonardo, the Balance
7 decks
-
4
Teysa Karlov
4 decks
-
5
Anti-Venom, Horrifying Healer
3 decks
-
6
Giada, Font of Hope
3 decks
-
7
Heroes in a Half Shell
3 decks
-
8
The Sentry, Golden Guardian
3 decks
-
9
Jodah, the Unifier
2 decks
-
10
Kratos, Stoic Father
2 decks
The "good card" funnel
227 brought · 110 playersBrought to game
227
Ever drawn
49
Reached battlefield
28
Still on board at game end
0
≥ -13.3pp
Players who cast this card win 30% of the time (n=27) , vs 26% when it never left the library (n=169).
When players drew this card but left it in hand, they won 29% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.1pp; 95% confidence interval -13.3pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
7%
T4
11%
T5
75%
T6-9
7%
T10+
Median
8.0
P25
6
· P75
9
· max
12
On curve
64%
(6 / 28 cast on T8)
Cast same turn as drawn
21%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.