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Part of Lorwyn Eclipsed
·
Creature — Elemental Elk
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Vernal Sovereign
1%
Live Inclusion
Times Brought
452
Decks Running
179
Median Cast Turn
8
Drawn → Played
65%
Format
First-cast turn
n=75
1%
T1
0%
T2
0%
T3
5%
T4
13%
T5
61%
T6-9
19%
T10+
Median
8
P25
6
· P75
9
· max
15
On curve
32%
(9 / 75 cast on T6)
Cast same turn as drawn
26%
The "good card" funnel
455 brought · 166 playersBrought to game
455
Ever drawn
116
Reached battlefield
75
Still on board at game end
32
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +12.9pp
Players who cast this card win 46% of the time (n=67) , vs 21% when it never left the library (n=271).
When players drew this card but left it in hand, they won 15% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.3pp; 95% confidence interval +12.9pp to +35.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
130 instances3.1%
Library
24.6%
Battlefield
32.3%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
161 decks
-
2
Mass of Mysteries
8 decks
-
3
Helga, Skittish Seer
2 decks
-
4
Horde of Notions
2 decks
-
5
Baylen, the Haymaker
1 decks
-
6
Ghave, Guru of Spores
1 decks
-
7
Kenrith, the Returned King
1 decks
-
8
Niv-Mizzet, Guildpact
1 decks
-
9
Omnath, Locus of Creation
1 decks
-
10
Trostani, Selesnya's Voice
1 decks
Card text
Vernal Sovereign
Creature — Elemental Elk
Whenever this creature enters or attacks, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."
4 / 4
Lorwyn Eclipsed Commander (ECC)
·
Rare
·
Illustrated by Aaron Miller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.