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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Vexing Puzzlebox
1%
Decklist Inclusion
Times Brought
248
Decks Running
133
In Decks
671
Decklist Inclusion
1%
Format
Card text
Vexing Puzzlebox
Artifact
Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result.
: Add one mana of any color. Roll a d20.
, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Commander Legends: Battle for Baldur's Gate (CLB)
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Mythic
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Illustrated by Volkan Baǵa
Final zone distribution
63 instances1.6%
Library
47.6%
Battlefield
27.0%
Graveyard
23.8%
Hand
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
81 decks
-
2
Wyll, Blade of Frontiers
11 decks
-
3
Farideh, Devil's Chosen
2 decks
-
4
Sin, Unending Cataclysm
2 decks
-
5
Vrondiss, Rage of Ancients
2 decks
-
6
Astarion, the Decadent
1 decks
-
7
Avatar Aang // Aang, Master of Elements
1 decks
-
8
Baral, Chief of Compliance
1 decks
-
9
Bruce Banner // The Incredible Hulk
1 decks
-
10
Bruenor Battlehammer
1 decks
The "good card" funnel
248 brought · 108 playersBrought to game
248
Ever drawn
57
Reached battlefield
42
Still on board at game end
30
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 18% of the time (n=40) , vs 12% when it never left the library (n=163).
Observed gap +5.7pp; 95% confidence interval -6.8pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
2%
T1
7%
T2
21%
T3
12%
T4
14%
T5
31%
T6-9
12%
T10+
Median
5.0
P25
3
· P75
8
· max
13
On curve
31%
(9 / 42 cast on T3)
Cast same turn as drawn
55%
42 of 100 times cast
42%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.