collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Vexing Puzzlebox card art
Live Play Data

Vexing Puzzlebox

{3} · Artifact · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
364
Decks Running
186
Median Cast Turn
5
Drawn → Played
73%
Format

First-cast turn

n=61
2%
T1
5%
T2
26%
T3
15%
T4
15%
T5
26%
T6-9
11%
T10+
Median 5 P25 3 · P75 7 · max 13
On curve 33% (16 / 61 cast on T3) Cast same turn as drawn 47%

The "good card" funnel

364 brought · 159 players
Brought to game
364
Ever drawn
83
Reached battlefield
61
Still on board at game end
46

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.7pp

Players who cast this card win 19% of the time (n=58) , vs 13% when it never left the library (n=232).

When players drew this card but left it in hand, they won 13% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.8pp; 95% confidence interval -4.7pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

90 instances
2.2%
Library
51.1%
Battlefield
23.3%
Graveyard
1.1%
Exile
Card text
Vexing Puzzlebox card

Vexing Puzzlebox

{3}
Artifact
Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result. {T}: Add one mana of any color. Roll a d20. {T}, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Commander Legends: Battle for Baldur's Gate (CLB) · Mythic · Illustrated by Volkan Baǵa

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.