Card Preview
Vile Entomber
Times Brought
190
Decks Running
91
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Vile Entomber
Creature — Zombie Warlock
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
2 / 2
Foundations (FDN)
·
Uncommon
·
Illustrated by Chris Cold
Final zone distribution
51 instances3.9%
Library
33.3%
Battlefield
33.3%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
17 decks
-
2
Terra, Herald of Hope
9 decks
-
3
Sefris of the Hidden Ways
4 decks
-
4
Trazyn the Infinite
4 decks
-
5
Coram, the Undertaker
3 decks
-
6
Gisa and Geralf
3 decks
-
7
Greasefang, Okiba Boss
3 decks
-
8
Mirko, Obsessive Theorist
3 decks
-
9
The Beamtown Bullies
3 decks
-
10
The Scarab God
3 decks
The "good card" funnel
190 brought · 88 playersBrought to game
190
Ever drawn
39
Reached battlefield
26
Still on board at game end
17
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 25% of the time (n=23) , vs 22% when it never left the library (n=106).
Observed gap +3.1pp; 95% confidence interval -8.1pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
8%
T3
8%
T4
42%
T5
35%
T6-9
8%
T10+
Median
5.0
P25
5
· P75
6
· max
11
On curve
15%
(2 / 26 cast on T4)
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.