collections_bookmark
Part of The Lost Caverns of Ixalan
·
Instant
·
Innistrad Remastered (INR)
Card Preview
Village Rites
Times Brought
842
Decks Running
447
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
180 instances1.1%
Battlefield
65.6%
Graveyard
5.6%
Exile
27.8%
Hand
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
27 decks
-
2
Clavileño, First of the Blessed
19 decks
-
3
Marrow-Gnawer
19 decks
-
4
Chatterfang, Squirrel General
14 decks
-
5
Edgar Markov
13 decks
-
6
Teysa Karlov
10 decks
-
7
Judith, Carnage Connoisseur
8 decks
-
8
Rat King, Verminister
7 decks
-
9
The Great Goblin
7 decks
-
10
Lord of the Nazgûl
6 decks
The "good card" funnel
842 brought · 385 playersBrought to game
842
Ever drawn
164
Reached battlefield
109
Still on board at game end
2
≥ -8.8pp
Players who cast this card win 19% of the time (n=99) , vs 23% when it never left the library (n=537).
When players drew this card but left it in hand, they won 24% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.6pp; 95% confidence interval -8.8pp to +1.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=109
0%
T1
6%
T2
6%
T3
17%
T4
11%
T5
50%
T6-9
9%
T10+
Median
6
P25
4
· P75
7
· max
17
On curve
0%
(0 / 109 cast on T1)
Cast same turn as drawn
31%
1107 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.