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Part of Marvel Super Heroes
Card Preview
Villainous Hideout
Land
·
Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
154
Decks Running
83
In Decks
361
Decklist Inclusion
0%
Format
Final zone distribution
45 instances66.7%
Battlefield
17.8%
Graveyard
6.7%
Exile
8.9%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
59 decks
-
2
Loki, the Deceiver
8 decks
-
3
Thanos, the Mad Titan
5 decks
-
4
Madame Hydra
3 decks
-
5
Ultron, Unlimited
2 decks
-
6
Bruce Banner // The Incredible Hulk
1 decks
-
7
Bullseye, Death Dealer
1 decks
- 8 Molecule Man 1 decks
-
9
Perrie, the Pulverizer
1 decks
-
10
Toxrill, the Corrosive
1 decks
The "good card" funnel
154 brought · 75 playersBrought to game
154
Ever drawn
41
Reached battlefield
31
Still on board at game end
30
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.6pp
Players who cast this card win 14% of the time (n=26) , vs 19% when it never left the library (n=92).
Observed gap -4.5pp; 95% confidence interval -19.6pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
19%
T1
13%
T2
10%
T3
6%
T4
16%
T5
19%
T6-9
16%
T10+
Median
5
P25
2
· P75
7
· max
12
Cast same turn as drawn
42%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.