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Part of Outlaws of Thunder Junction
·
Sorcery
·
Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Villainous Wealth
4%
Live Inclusion
Times Brought
433
Decks Running
224
Median Cast Turn
8
Drawn → Played
57%
Format
First-cast turn
n=53
0%
T1
0%
T2
2%
T3
2%
T4
4%
T5
68%
T6-9
25%
T10+
Median
8
P25
7
· P75
9
· max
15
Cast same turn as drawn
27%
The "good card" funnel
434 brought · 220 playersBrought to game
434
Ever drawn
93
Reached battlefield
53
Still on board at game end
7
≥ -1.1pp
Players who cast this card win 31% of the time (n=51) , vs 20% when it never left the library (n=301).
When players drew this card but left it in hand, they won 19% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.1pp; 95% confidence interval -1.1pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances5.9%
Library
6.9%
Battlefield
42.2%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Zaxara, the Exemplary
54 decks
-
2
Gonti, Canny Acquisitor
42 decks
-
3
Omnath, Locus of All
22 decks
-
4
Kotis, the Fangkeeper
19 decks
-
5
Yarok, the Desecrated
7 decks
-
6
Maralen, Fae Ascendant
6 decks
-
7
Muldrotha, the Gravetide
6 decks
-
8
Jorn, God of Winter // Kaldring, the Rimestaff
5 decks
-
9
Nine-Fingers Keene
5 decks
-
10
Otrimi, the Ever-Playful
5 decks
Card text
Villainous Wealth
Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Erica Yang
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.