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Villainous Wealth card art
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Villainous Wealth

{X} {B} {G} {U} · Sorcery · Outlaws of Thunder Junction Commander (OTC)
Times Brought
301
Decks Running
159
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Villainous Wealth card

Villainous Wealth

{X} {B} {G} {U}
Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Erica Yang

Final zone distribution

57 instances
15.8%
Battlefield
45.6%
Graveyard
7.0%
Exile
31.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

301 brought · 154 players
Brought to game
301
Ever drawn
53
Reached battlefield
32
Still on board at game end
9
≥ -17.3pp

Players who cast this card win 12% of the time (n=25) , vs 20% when it never left the library (n=181).

When players drew this card but left it in hand, they won 28% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.0pp; 95% confidence interval -17.3pp to +1.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=32
0%
T1
0%
T2
0%
T3
13%
T4
13%
T5
53%
T6-9
22%
T10+
Median 7.0 P25 6 · P75 9 · max 11
Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.