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Part of Final Fantasy
·
Sorcery
·
Modern Horizons 2 (MH2)
Live Play Data
Vindicate
7%
Live Inclusion
Times Brought
991
Decks Running
471
Median Cast Turn
7
Drawn → Played
68%
Format
First-cast turn
n=165
0%
T1
0%
T2
4%
T3
8%
T4
14%
T5
53%
T6-9
21%
T10+
Median
7
P25
5
· P75
9
· max
16
On curve
4%
(6 / 165 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
994 brought · 429 playersBrought to game
994
Ever drawn
244
Reached battlefield
165
Still on board at game end
4
≥ -4.1pp
Players who cast this card win 25% of the time (n=151) , vs 22% when it never left the library (n=626).
When players drew this card but left it in hand, they won 23% (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -4.1pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
265 instances4.2%
Library
1.5%
Battlefield
63.8%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
209 decks
-
2
Kaalia of the Vast
23 decks
-
3
Liesa, Shroud of Dusk
14 decks
-
4
Edgar Markov
12 decks
-
5
Urza, Chief Artificer
11 decks
-
6
Isshin, Two Heavens as One
9 decks
-
7
Karlov of the Ghost Council
9 decks
-
8
Oloro, Ageless Ascetic
8 decks
-
9
Queen Marchesa
8 decks
-
10
Teysa Karlov
8 decks
Card text
Vindicate
Sorcery
Destroy target permanent.
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by Brian Snõddy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.