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Part of Final Fantasy
·
Sorcery
·
Modern Horizons 2 (MH2)
Live Play Data
Vindicate
7%
Live Inclusion
Times Brought
1400
Decks Running
649
Median Cast Turn
7.0
Drawn → Played
67%
Format
First-cast turn
n=234
0%
T1
1%
T2
3%
T3
7%
T4
12%
T5
56%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
20
On curve
4%
(8 / 234 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
1403 brought · 576 playersBrought to game
1403
Ever drawn
350
Reached battlefield
234
Still on board at game end
6
≥ -5.3pp
Players who cast this card win 22% of the time (n=211) , vs 22% when it never left the library (n=870).
When players drew this card but left it in hand, they won 27% (n=104).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -5.3pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
378 instances2.9%
Library
1.6%
Battlefield
61.4%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
274 decks
-
2
Kaalia of the Vast
31 decks
-
3
Edgar Markov
21 decks
-
4
Urza, Chief Artificer
16 decks
-
5
Liesa, Shroud of Dusk
15 decks
-
6
Isshin, Two Heavens as One
11 decks
-
7
Queen Marchesa
11 decks
-
8
Teysa Karlov
11 decks
-
9
Ardbert, Warrior of Darkness
10 decks
-
10
Karlov of the Ghost Council
10 decks
Card text
Vindicate
Sorcery
Destroy target permanent.
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by Brian Snõddy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.