Card Preview
Vineglimmer Snarl
Land
·
Secrets of Strixhaven Commander (SOC)
4%
Decklist Inclusion
Times Brought
321
Decks Running
169
In Decks
1374
Decklist Inclusion
4%
Format
Final zone distribution
83 instances4.8%
Library
63.9%
Battlefield
7.2%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
40 decks
-
2
Tidus, Yuna's Guardian
17 decks
-
3
Hakbal of the Surging Soul
13 decks
-
4
Saheeli, Radiant Creator
7 decks
-
5
Ms. Bumbleflower
5 decks
-
6
Aloy, Savior of Meridian
4 decks
-
7
Galadriel, Elven-Queen
4 decks
-
8
Primo, the Unbounded
4 decks
-
9
Imoti, Celebrant of Bounty
3 decks
-
10
Kiora, Sovereign of the Deep
3 decks
The "good card" funnel
325 brought · 161 playersBrought to game
325
Ever drawn
81
Reached battlefield
61
Still on board at game end
53
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.1pp
Players who cast this card win 18% of the time (n=61) , vs 21% when it never left the library (n=231).
When players drew this card but left it in hand, they won 39% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.5pp; 95% confidence interval -13.1pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
18%
T1
10%
T2
8%
T3
13%
T4
8%
T5
34%
T6-9
8%
T10+
Median
5
P25
2
· P75
7
· max
14
Cast same turn as drawn
60%
61 of 100 times cast
61%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.