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Part of Duskmourn: House of Horror
Live Play Data
Vineglimmer Snarl
Land
·
Secrets of Strixhaven Commander (SOC)
12%
Live Inclusion
Times Brought
2974
Decks Running
1282
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=597
26%
T1
12%
T2
7%
T3
10%
T4
9%
T5
28%
T6-9
7%
T10+
Median
4
P25
1
· P75
7
· max
20
Cast same turn as drawn
62%
The "good card" funnel
2978 brought · 1103 playersBrought to game
2978
Ever drawn
793
Reached battlefield
597
Still on board at game end
539
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 26% of the time (n=539) , vs 20% when it never left the library (n=1823).
When players drew this card but left it in hand, they won 38% (n=177).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.3pp; 95% confidence interval +2.5pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
860 instances4.0%
Library
62.7%
Battlefield
12.3%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
175 decks
-
2
Tidus, Yuna's Guardian
164 decks
-
3
Hakbal of the Surging Soul
127 decks
-
4
Omo, Queen of Vesuva
39 decks
-
5
Saheeli, Radiant Creator
37 decks
-
6
Galadriel, Elven-Queen
31 decks
-
7
The Astonishing Ant-Man
31 decks
-
8
Zimone, Mystery Unraveler
28 decks
-
9
Yuna, Grand Summoner
27 decks
-
10
Galadriel, Light of Valinor
21 decks
Card text
Vineglimmer Snarl
Land
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Sam Burley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.