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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes (MSH)
Card Preview
Vision Quest
Times Brought
139
Decks Running
74
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Vision Quest
Sorcery
Search your library and/or graveyard for an artifact creature card with mana value X or less and put it onto the battlefield with X additional +1/+1 counters on it. If X is 4 or greater, it gains haste until end of turn. If you search your library this way, shuffle.
Marvel Super Heroes (MSH)
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Rare
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Illustrated by Eglė Mosakaitė
Final zone distribution
30 instances53.3%
Graveyard
10.0%
Exile
36.7%
Hand
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
27 decks
-
2
Captain America, Team Leader
4 decks
-
3
Iron Man, Master of Machines
4 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
4 decks
-
5
Doctor Doom, King of Latveria
3 decks
-
6
Optimus Prime, Hero // Optimus Prime, Autobot Leader
3 decks
-
7
Scarlet Witch, Chaotic Avenger
3 decks
-
8
Breya, Etherium Shaper
2 decks
-
9
Bruce Banner // The Incredible Hulk
2 decks
-
10
Inspirit, Flagship Vessel
2 decks
The "good card" funnel
139 brought · 72 playersBrought to game
139
Ever drawn
28
Reached battlefield
16
Still on board at game end
0
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.