Vivi Ornitier
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Vivi Ornitier
Final zone distribution
172 instancesCommanders that played this card
in tracked games-
1
Fire Lord Azula
41 decks
-
2
Ghyrson Starn, Kelermorph
33 decks
-
3
Gandalf, Party Guest
21 decks
-
4
Kefka, Court Mage // Kefka, Ruler of Ruin
20 decks
-
5
Prismari, the Inspiration
14 decks
-
6
Jodah, the Unifier
13 decks
-
7
Crystal, Inhuman Princess
12 decks
-
8
Storm, Force of Nature
11 decks
-
9
Nekusar, the Mindrazer
10 decks
-
10
Niv-Mizzet, Parun
10 decks
The "good card" funnel
714 brought · 342 playersOnce cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=110) , vs 24% when it never left the library (n=400).
When players drew this card but left it in hand, they won 29% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -0.7pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.