Live Play Data
Vizkopa Guildmage
1%
Live Inclusion
Times Brought
204
Decks Running
86
Median Cast Turn
5.5
Drawn → Played
67%
Format
First-cast turn
n=36
0%
T1
8%
T2
14%
T3
8%
T4
19%
T5
36%
T6-9
14%
T10+
Median
5.5
P25
4
· P75
7
· max
16
On curve
8%
(3 / 36 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
207 brought · 89 playersBrought to game
207
Ever drawn
54
Reached battlefield
36
Still on board at game end
15
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.2pp
Players who cast this card win 35% of the time (n=34) , vs 28% when it never left the library (n=119).
When players drew this card but left it in hand, they won 38% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -10.2pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances6.3%
Library
23.8%
Battlefield
41.3%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Oloro, Ageless Ascetic
17 decks
-
2
Karlov of the Ghost Council
8 decks
-
3
Liesa, Shroud of Dusk
7 decks
-
4
Astarion, the Decadent
6 decks
-
5
Amalia Benavides Aguirre
5 decks
-
6
Mister Negative
5 decks
-
7
Kambal, Consul of Allocation
3 decks
-
8
Teysa, Envoy of Ghosts
3 decks
-
9
Cecil, Dark Knight // Cecil, Redeemed Paladin
2 decks
-
10
Edgar Markov
2 decks
Card text
Vizkopa Guildmage
Creature — Human Wizard
2 / 2
Iconic Masters (IMA)
·
Uncommon
·
Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.