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Part of Final Fantasy
·
Instant
·
Streets of New Capenna (SNC)
Live Play Data
Void Rend
15%
Live Inclusion
Times Brought
1248
Decks Running
594
Median Cast Turn
7.0
Drawn → Played
69%
Format
First-cast turn
n=228
0%
T1
0%
T2
3%
T3
8%
T4
9%
T5
62%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
9
· max
18
On curve
3%
(6 / 228 cast on T3)
Cast same turn as drawn
22%
The "good card" funnel
1250 brought · 543 playersBrought to game
1250
Ever drawn
329
Reached battlefield
228
Still on board at game end
10
≥ +0.6pp
Players who cast this card win 30% of the time (n=207) , vs 23% when it never left the library (n=773).
When players drew this card but left it in hand, they won 28% (n=88).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval +0.6pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
348 instances4.3%
Library
2.9%
Battlefield
57.5%
Graveyard
12.9%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
269 decks
-
2
Oloro, Ageless Ascetic
28 decks
-
3
Sidar Jabari of Zhalfir
20 decks
-
4
Jin Sakai, Ghost of Tsushima
19 decks
-
5
Omnath, Locus of All
14 decks
-
6
Marneus Calgar
12 decks
-
7
Sen Triplets
12 decks
-
8
Varina, Lich Queen
12 decks
-
9
Breya, Etherium Shaper
11 decks
-
10
Ramos, Dragon Engine
11 decks
Card text
Void Rend
Instant
This spell can't be countered.
Destroy target nonland permanent.
Streets of New Capenna (SNC)
·
Rare
·
Illustrated by Rovina Cai
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.