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Part of Final Fantasy
·
Instant
·
Streets of New Capenna (SNC)
Live Play Data
Void Rend
14%
Live Inclusion
Times Brought
1777
Decks Running
826
Median Cast Turn
7
Drawn → Played
69%
Format
First-cast turn
n=327
0%
T1
0%
T2
3%
T3
8%
T4
10%
T5
61%
T6-9
18%
T10+
Median
7
P25
6
· P75
9
· max
20
On curve
3%
(9 / 327 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
1780 brought · 731 playersBrought to game
1780
Ever drawn
474
Reached battlefield
327
Still on board at game end
16
≥ +2.2pp
Players who cast this card win 30% of the time (n=295) , vs 22% when it never left the library (n=1086).
When players drew this card but left it in hand, they won 28% (n=126).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval +2.2pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
513 instances3.7%
Library
3.1%
Battlefield
56.9%
Graveyard
12.5%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
358 decks
-
2
The Ur-Sphinx
34 decks
-
3
Oloro, Ageless Ascetic
32 decks
-
4
Jin Sakai, Ghost of Tsushima
28 decks
-
5
Sidar Jabari of Zhalfir
27 decks
-
6
Omnath, Locus of All
21 decks
-
7
Varina, Lich Queen
17 decks
-
8
Ramos, Dragon Engine
15 decks
-
9
Marneus Calgar
14 decks
-
10
Sen Triplets
14 decks
Card text
Void Rend
Instant
This spell can't be countered.
Destroy target nonland permanent.
Streets of New Capenna (SNC)
·
Rare
·
Illustrated by Rovina Cai
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.