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Part of Final Fantasy
·
Instant
·
Streets of New Capenna (SNC)
Card Preview
Void Rend
Times Brought
269
Decks Running
142
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
64 instances1.6%
Battlefield
60.9%
Graveyard
4.7%
Exile
32.8%
Hand
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
62 decks
-
2
Oloro, Ageless Ascetic
10 decks
-
3
Alela, Artful Provocateur
7 decks
-
4
Sidar Jabari of Zhalfir
5 decks
-
5
Ramos, Dragon Engine
4 decks
-
6
Yennett, Cryptic Sovereign
4 decks
-
7
Arna Kennerüd, Skycaptain
3 decks
-
8
Jin Sakai, Ghost of Tsushima
3 decks
-
9
Sefris of the Hidden Ways
3 decks
-
10
Aminatou, the Fateshifter
2 decks
The "good card" funnel
269 brought · 132 playersBrought to game
269
Ever drawn
56
Reached battlefield
33
Still on board at game end
1
≥ -6.9pp
Players who cast this card win 27% of the time (n=32) , vs 24% when it never left the library (n=183).
When players drew this card but left it in hand, they won 27% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.5pp; 95% confidence interval -6.9pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
0%
T1
3%
T2
9%
T3
3%
T4
15%
T5
45%
T6-9
24%
T10+
Median
7
P25
5
· P75
9
· max
14
On curve
12%
(3 / 33 cast on T3)
Cast same turn as drawn
32%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.