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Part of Outlaws of Thunder Junction
·
Legendary Enchantment
·
Outlaws of Thunder Junction (OTJ)
Live Play Data
Vraska Joins Up
2%
Live Inclusion
Times Brought
315
Decks Running
139
Median Cast Turn
7
Drawn → Played
59%
Format
First-cast turn
n=39
0%
T1
3%
T2
5%
T3
5%
T4
21%
T5
56%
T6-9
10%
T10+
Median
7
P25
5
· P75
8
· max
14
On curve
3%
(1 / 39 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
315 brought · 140 playersBrought to game
315
Ever drawn
66
Reached battlefield
39
Still on board at game end
34
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 38% of the time (n=38) , vs 21% when it never left the library (n=203).
When players drew this card but left it in hand, they won 37% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.0pp; 95% confidence interval +2.1pp to +32.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances4.1%
Library
45.9%
Battlefield
14.9%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
18 decks
-
2
Jodah, the Unifier
17 decks
-
3
The Serpent Society
12 decks
-
4
Skullbriar, the Walking Grave
11 decks
-
5
Kotis, the Fangkeeper
7 decks
-
6
Lathril, Blade of the Elves
5 decks
-
7
Saskia the Unyielding
5 decks
-
8
Aphelia, Viper Whisperer
4 decks
-
9
Frodo, Adventurous Hobbit
3 decks
-
10
Glissa Sunslayer
3 decks
Card text
Vraska Joins Up
Legendary Enchantment
When Vraska Joins Up enters, put a deathtouch counter on each creature you control.
Whenever a legendary creature you control deals combat damage to a player, draw a card.
Outlaws of Thunder Junction (OTJ)
·
Rare
·
Illustrated by Wylie Beckert
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.