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Part of Outlaws of Thunder Junction
·
Legendary Enchantment
·
Outlaws of Thunder Junction (OTJ)
Live Play Data
Vraska Joins Up
2%
Live Inclusion
Times Brought
423
Decks Running
188
Median Cast Turn
7
Drawn → Played
62%
Format
First-cast turn
n=53
0%
T1
2%
T2
8%
T3
8%
T4
17%
T5
53%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
14
On curve
2%
(1 / 53 cast on T2)
Cast same turn as drawn
35%
The "good card" funnel
423 brought · 188 playersBrought to game
423
Ever drawn
85
Reached battlefield
53
Still on board at game end
46
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 38% of the time (n=49) , vs 22% when it never left the library (n=279).
When players drew this card but left it in hand, they won 37% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.6pp; 95% confidence interval +2.2pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
97 instances3.1%
Library
47.4%
Battlefield
19.6%
Graveyard
2.1%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
24 decks
-
2
Jodah, the Unifier
20 decks
-
3
Skullbriar, the Walking Grave
19 decks
-
4
The Serpent Society
16 decks
-
5
Kotis, the Fangkeeper
7 decks
-
6
Aphelia, Viper Whisperer
6 decks
-
7
Saskia the Unyielding
6 decks
-
8
Lathril, Blade of the Elves
5 decks
-
9
Niv-Mizzet, Guildpact
4 decks
-
10
Felix Five-Boots
3 decks
Card text
Vraska Joins Up
Legendary Enchantment
When Vraska Joins Up enters, put a deathtouch counter on each creature you control.
Whenever a legendary creature you control deals combat damage to a player, draw a card.
Outlaws of Thunder Junction (OTJ)
·
Rare
·
Illustrated by Wylie Beckert
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.