Walk-In Closet // Forgotten Cellar
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Walk-In Closet
Forgotten Cellar
Final zone distribution
74 instancesCommanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
18 decks
-
2
Marina Vendrell
18 decks
-
3
Teval, the Balanced Scale
16 decks
-
4
Flubs, the Fool
7 decks
-
5
The Necrobloom
7 decks
-
6
Azusa, Lost but Seeking
6 decks
-
7
Tifa Lockhart
5 decks
-
8
Aesi, Tyrant of Gyre Strait
4 decks
-
9
Baba Lysaga, Night Witch
4 decks
-
10
Homer, the Hermit
4 decks
The "good card" funnel
248 brought · 136 playersOnce cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=33) , vs 27% when it never left the library (n=125).
When players drew this card but left it in hand, they won 25% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -8.2pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.