collections_bookmark Part of Marvel Super Heroes
Wanda's Vision card art
Live Play Data

Wanda's Vision

{3} {R} {R} · Enchantment · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
123
Decks Running
38
Median Cast Turn
Drawn → Played
60%
Format

First-cast turn

n=18

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

123 brought · 36 players
Brought to game
123
Ever drawn
30
Reached battlefield
18
Still on board at game end
13
≥ -30.1pp

Players who cast this card win 19% of the time (n=17) , vs 30% when it never left the library (n=79).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -10.6pp; 95% confidence interval -30.1pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

32 instances
40.6%
Battlefield
15.6%
Graveyard
6.3%
Exile
37.5%
Hand

Commanders that played this card

in tracked games
Card text
Wanda's Vision card

Wanda's Vision

{3} {R} {R}
Enchantment
Whenever you cast your second spell each turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Peter Scanlan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.