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Part of Commander Masters
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Wayward Swordtooth
4%
Live Inclusion
Times Brought
1516
Decks Running
702
Median Cast Turn
5.0
Drawn → Played
73%
Format
First-cast turn
n=314
2%
T1
9%
T2
16%
T3
13%
T4
13%
T5
40%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
19
On curve
26%
(49 / 314 cast on T3)
Cast same turn as drawn
43%
The "good card" funnel
1516 brought · 629 playersBrought to game
1516
Ever drawn
429
Reached battlefield
314
Still on board at game end
177
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.3pp
Players who cast this card win 34% of the time (n=270) , vs 26% when it never left the library (n=899).
When players drew this card but left it in hand, they won 30% (n=100).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval +2.3pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
474 instances2.1%
Library
37.3%
Battlefield
33.3%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
198 decks
-
2
Gishath, Sun's Avatar
101 decks
-
3
Flubs, the Fool
40 decks
-
4
Ghalta, Primal Hunger
28 decks
-
5
Hearthhull, the Worldseed
23 decks
-
6
Aesi, Tyrant of Gyre Strait
17 decks
-
7
Tifa Lockhart
16 decks
-
8
Omnath, Locus of Creation
12 decks
-
9
Atla Palani, Nest Tender
11 decks
-
10
Owen Grady, Raptor Trainer
10 decks
Card text
Wayward Swordtooth
Creature — Dinosaur
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
5 / 5
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Chris Rahn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.