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We Say Thee Nay! card art
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We Say Thee Nay!

{1} {U} · Instant — Arcane · Marvel Super Heroes (MSH)
Times Brought
162
Decks Running
70
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
We Say Thee Nay! card

We Say Thee Nay!

{1} {U}
Instant — Arcane
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Counter target spell unless its controller pays {2}. Counter that spell unless its controller pays {4} instead if this spell was cast using teamwork.
Marvel Super Heroes (MSH) · Common · Illustrated by Mateus Manhanini

Final zone distribution

38 instances
2.6%
Library
50.0%
Graveyard
7.9%
Exile
39.5%
Hand

The "good card" funnel

173 brought · 65 players
Brought to game
173
Ever drawn
33
Reached battlefield
14
Still on board at game end
0

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.